Taken from the words of Colin Moriarty, author of the first Dragon Age guide, concerning this matter: "One of the most interesting aspects of Dragon Age is in the realm of relationships. General chaos reigns and the result drives down the efficiency of battle. Without one, monsters run amuck, striking down more fragile damage dealers, and targets aren't conveniently clumped together for maximum damage. Feel free to shift members around, but a tank is the most essential element. As they say, there's no school quite like old school. The party setup described here closely follows tradition, but that's not necessarily a bad thing. These staple roles would, rather unsurprisingly, be supplemented by major hitters, perhaps one ranged and one melee, to fill out the rest of the party. Complementing this healer would be a stalwart tank capable of stripping threat away from the healer and withstanding tremendous damage. For example, you absolutely want the healer with standard party augmenting spells and offensive abilities, such as Dispel and some crowd control spells. You might grow accustomed to certain clutch players, which are presumably clutch for a good reason, but at the very least it's important to build your party around specific roles to not only prevent stagnating in key combat situations but also to keep the party as a whole very well-rounded. The chest grades and their corresponding required points in Cunning are as follows: A higher Cunning gives any rogue access to these chests, ranked in 10-point increments of Cunning. These locked chests can be wrested opened as long as the rogue meets the criteria for sufficient Cunning. Like collecting loot? Of course, you do! Having a rogue around means more chances at rarer loot found in locked chests. You can inflict elemental damage through spells or through weapons channeling the five elements, the latter accomplished, in turn, through abilities, Runes, or just innate properties of the weapon. Many enemies in Dragon Age II have immunities and vulnerabilities to certain elements, and discovering these specific elements is mostly intuitive. Rather than making your opponents submit to overt muscle power, you can exploit their weaknesses to reap even greater benefits. Maximize damage in more than one sense of the words.
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