![]() ![]() Intermission takes full advantage of the enhanced graphics, with Yuffie’s first appearance occurring in front of an amazing view of Midgar in the distance. It was always odd these didn’t get fixed in a patch but apparently it was something to do with how the game used Unreal Engine now there’s not only no problems with pop-in or blurry textures but several of them seem to have been reworked entirely. ![]() Most important though is a drastic shortening of load times and fixes for all the weird texture problems the original had (yes, including Cloud’s door). You now have an optional 60fps performance mode, as opposed to 4K at 30fps, plus a new lighting system and the addition of volumetric fog effects. You can buy Intermission and Intergrade together as one package or, if you’re using the free upgrade from the PlayStation 4 version, purchase Intermission separately – but this review will cover both. ![]() At the same time they’re releasing a new paid-for DLC expansion called Intermission, which is exclusive to the PlayStation 5 version. Instead, their focus was on this: a dedicated PlayStation 5 version of last year’s game, called Intergrade. Square Enix has been extremely vague about how many parts there will be and didn’t even mention the next chapter during E3. That leads to the other reason Remake is somewhat misleading: last year’s game was only a fraction of the whole story and it’s going to take two or three more games to see it to the end. The word remake is a misnomer on several levels though, as not only is the battle system almost unrecognisable but the whole point of the game is that while it starts off the same, by the end the implication is that the story is going to diverge significantly from the PlayStation 1 version. ![]()
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